优化逻辑
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35
internal/routes/standby/laser.go
Normal file
35
internal/routes/standby/laser.go
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@@ -0,0 +1,35 @@
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package standby
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import (
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"context"
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"fmt"
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"game-driver/config/game"
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"game-driver/internal/schema"
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"game-driver/pkg/oscx"
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"go.uber.org/zap"
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)
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func LaserShow(item schema.WaitItemModel) func(c context.Context) error {
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cfg := (game.C).(game.LaserConfig)
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return func(c context.Context) error {
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zap.S().Infoln("开始播放大型激光秀")
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o := oscx.New(cfg.Host, cfg.Port)
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err := o.EnableLaserOutput()
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if err != nil {
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return fmt.Errorf("激光打开异常: %w", err)
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} else {
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defer zap.S().Infoln("大型激光秀播放结束:", item.Data)
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defer o.DisableLaserOutput()
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err = o.StartCue(item.Data)
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if err != nil {
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return fmt.Errorf("播放大型激光节目异常: %w", err)
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}
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}
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<-c.Done()
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return nil
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}
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}
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