播放游戏时,停止待机任务
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29
internal/common/pause.go
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29
internal/common/pause.go
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@@ -0,0 +1,29 @@
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package common
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type CtrlWait struct {
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// 用于暂停的chan
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P chan struct{}
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// 用于恢复的chan
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R chan struct{}
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}
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// Pause 暂停
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func (c *CtrlWait) Pause() {
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c.P <- struct{}{}
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}
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// Resume 恢复
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func (c *CtrlWait) Resume() {
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c.R <- struct{}{}
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}
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// NewCtrlWait 创建一个控制等待
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func NewCtrlWait() *CtrlWait {
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return &CtrlWait{
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P: make(chan struct{}),
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R: make(chan struct{}),
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}
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}
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// PassCtrl 全局控制等待
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var PassCtrl = NewCtrlWait()
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