播放游戏时,停止待机任务

This commit is contained in:
2025-02-26 19:45:47 +08:00
parent 8b080a8081
commit 593d7758bf
19 changed files with 422 additions and 275 deletions

View File

@@ -1,6 +1,6 @@
location: wushan
point: 4
relay: /dev/ttyUSB1
point: 2
relay:
maxTimeout: 60 # 单位 s必须大于 0
log:
level: debug
@@ -11,13 +11,14 @@ log:
maxAge: 30
compress: true
mqtt:
url: mqtt://36.138.38.16:1883
url: mqtt://58.144.199.46:1883
aliyun:
accessKeyID:
accessKeySecret:
appKey:
timeout: 10 # 单位 s
voice: zhifeng_emo
speechRate: 50 # 语速
game:
# addr: /dev/ttyUSB0 # 点位 5 的串口地址
pushGroups: # 点位 4 的发卡器配置

View File

@@ -14,6 +14,7 @@ type AliyunConfig struct {
AppKey string
Timeout int
Voice string
SpeechRate int
}
type Logger struct {

1
go.mod
View File

@@ -20,6 +20,7 @@ require (
github.com/ebitengine/oto/v3 v3.3.2 // indirect
github.com/ebitengine/purego v0.8.1 // indirect
github.com/fsnotify/fsnotify v1.8.0 // indirect
github.com/go-pkgz/cronrange v0.2.0 // indirect
github.com/gorilla/websocket v1.5.3 // indirect
github.com/grid-x/serial v0.0.0-20211107191517-583c7356b3aa // indirect
github.com/hajimehoshi/go-mp3 v0.3.4 // indirect

2
go.sum
View File

@@ -25,6 +25,8 @@ github.com/frankban/quicktest v1.14.6/go.mod h1:4ptaffx2x8+WTWXmUCuVU6aPUX1/Mz7z
github.com/fsnotify/fsnotify v1.8.0 h1:dAwr6QBTBZIkG8roQaJjGof0pp0EeF+tNV7YBP3F/8M=
github.com/fsnotify/fsnotify v1.8.0/go.mod h1:8jBTzvmWwFyi3Pb8djgCCO5IBqzKJ/Jwo8TRcHyHii0=
github.com/go-gl/glfw v0.0.0-20190409004039-e6da0acd62b1/go.mod h1:vR7hzQXu2zJy9AVAgeJqvqgH9Q5CA+iKCZ2gyEVpxRU=
github.com/go-pkgz/cronrange v0.2.0 h1:FaJ/TB7Ng3xTCfRgblfLecL07RccXVVB6+/hdFaGbBE=
github.com/go-pkgz/cronrange v0.2.0/go.mod h1:2dPQzEVkSwXsRdcGFXIE6xllAnwELWUusad2MyVskLs=
github.com/go-rod/rod v0.116.2 h1:A5t2Ky2A+5eD/ZJQr1EfsQSe5rms5Xof/qj296e+ZqA=
github.com/go-rod/rod v0.116.2/go.mod h1:H+CMO9SCNc2TJ2WfrG+pKhITz57uGNYU43qYHh438Mg=
github.com/goji/httpauth v0.0.0-20160601135302-2da839ab0f4d/go.mod h1:nnjvkQ9ptGaCkuDUx6wNykzzlUixGxvkme+H/lnzb+A=

29
internal/common/pause.go Normal file
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@@ -0,0 +1,29 @@
package common
type CtrlWait struct {
// 用于暂停的chan
P chan struct{}
// 用于恢复的chan
R chan struct{}
}
// Pause 暂停
func (c *CtrlWait) Pause() {
c.P <- struct{}{}
}
// Resume 恢复
func (c *CtrlWait) Resume() {
c.R <- struct{}{}
}
// NewCtrlWait 创建一个控制等待
func NewCtrlWait() *CtrlWait {
return &CtrlWait{
P: make(chan struct{}),
R: make(chan struct{}),
}
}
// PassCtrl 全局控制等待
var PassCtrl = NewCtrlWait()

View File

@@ -0,0 +1,70 @@
package middleware
import (
"context"
"game-driver/internal/common"
"game-driver/leaf"
"go.uber.org/zap"
"sync"
)
func Pause(ctrl *common.CtrlWait) leaf.HandlerFunc {
return func(c *leaf.Context) {
var cancel context.CancelFunc
// 获取锚点
holdPoint := c.Hold()
// 等待组
var wait sync.WaitGroup
defer wait.Wait()
// 结束信号通道
a := make(chan struct{})
// 发送结束信号
defer close(a)
run := true
// 保存原始的 Context
originalCtx := c.Context
wait.Add(1)
go func() {
defer wait.Done()
zap.S().Infoln("待机控制器")
for {
select {
case <-originalCtx.Done():
zap.S().Infoln("待机控制器监听结束")
return
case <-ctrl.R:
{
zap.S().Infoln("待机控制器 Resume 触发")
c.Context = originalCtx
run = true
}
case <-ctrl.P:
{
zap.S().Infoln("待机控制器 Pause 触发")
run = false
cancel()
}
}
}
}()
for {
select {
case <-originalCtx.Done():
return
default:
if run {
cancel = leaf.WithCancel(c)
c.Resume(holdPoint)
}
}
}
}
}

View File

@@ -0,0 +1,15 @@
package middleware
import (
"game-driver/internal/common"
"game-driver/leaf"
)
func PauseWait(ctrl *common.CtrlWait) leaf.HandlerFunc {
return func(c *leaf.Context) {
ctrl.Pause()
defer ctrl.Resume()
c.Next()
}
}

View File

@@ -14,8 +14,10 @@ func SoundStart() leaf.HandlerFunc {
defer func() {
switch leaf.Value[leaf.EndType](c, leaf.EndKey) {
case leaf.EndTimer:
case leaf.End:
tts.DefaultTTS.Sound(pm.TTS.End)
case leaf.EndTimeout:
tts.DefaultTTS.Sound(pm.TTS.Timeout)
case leaf.EndStop:
tts.DefaultTTS.Sound(pm.TTS.Stop)
}

View File

@@ -46,7 +46,7 @@ func TimeoutOver(maxTimeout int) leaf.HandlerFunc {
{
zap.S().Infoln("超时 Timer 触发")
cancel()
leaf.WithValue[leaf.EndType](c, leaf.EndKey, leaf.EndTimer)
leaf.WithValue[leaf.EndType](c, leaf.EndKey, leaf.EndTimeout)
}
}
}()

View File

@@ -1,6 +1,7 @@
package routes
import (
"context"
"game-driver/internal/middleware"
"game-driver/internal/schema"
"game-driver/leaf"
@@ -10,43 +11,74 @@ import (
"game-driver/pkg/tts"
"game-driver/pkg/utils"
"game-driver/pkg/video"
"github.com/go-pkgz/cronrange"
"github.com/gopxl/beep/v2/speaker"
"go.uber.org/zap"
"sync"
"time"
)
func timerAction(timestamp int64) <-chan struct{} {
a := make(chan struct{})
func runAction(c *leaf.Context, item schema.WaitItemModel, rootRules []cronrange.Rule, play func(c context.Context, item schema.WaitItemModel)) {
if item.Cron == "" {
item.Cron = "* * * *"
}
rules, err := cronrange.Parse(item.Cron)
if err != nil {
zap.S().Errorln("解析时间规则异常: ", err)
return
}
// 等待组
var wait sync.WaitGroup
defer wait.Wait()
ticker := time.NewTicker(time.Second)
defer ticker.Stop()
ctx, cancel := context.WithCancel(context.TODO())
var run bool
wait.Add(1)
go func() {
if timestamp == 0 {
close(a)
defer wait.Done()
for {
select {
case <-c.Done():
cancel()
return
case <-ticker.C:
if cronrange.Match(rules, time.Now()) && cronrange.Match(rootRules, time.Now()) {
run = true
} else {
<-time.After(time.Until(time.Unix(timestamp, 0)))
close(a)
run = false
cancel()
}
}
}
}()
return a
for {
select {
case <-c.Done():
return
default:
if run {
play(ctx, item)
}
}
}
}
func WaitAction(c *leaf.Context) {
payload := leaf.Value[*schema.WaitModel](c, middleware.PayloadJSONKey)
if payload.Start != 0 && payload.End != 0 && time.Unix(payload.Start, 0).After(time.Unix(payload.End, 0)) {
zap.S().Infoln("开始时间大于结束时间")
rules, err := cronrange.Parse(payload.Cron)
if err != nil {
zap.S().Errorln("解析时间规则异常: ", err)
return
}
if payload.End != 0 {
cancel := leaf.WithDeadline(c, time.Unix(payload.End, 0))
defer cancel()
}
select {
case <-c.Done():
case <-timerAction(payload.Start):
// 等待组
var wait sync.WaitGroup
defer wait.Wait()
@@ -57,64 +89,49 @@ func WaitAction(c *leaf.Context) {
wait.Add(1)
go func() {
defer wait.Done()
audioAction(c, item, payload.TimeModel)
runAction(c, item, rules, audioAction)
}()
case schema.WaitTTS:
// 执行TTS播放
wait.Add(1)
go func() {
defer wait.Done()
ttsAction(c, item, payload.TimeModel)
runAction(c, item, rules, ttsAction)
}()
case schema.WaitRelay:
// 执行继电器供电
wait.Add(1)
go func() {
defer wait.Done()
relayAction(c, item, payload.TimeModel)
runAction(c, item, rules, relayAction)
}()
case schema.WaitVideo:
// 执行视频播放
wait.Add(1)
go func() {
defer wait.Done()
videoAction(c, item, payload.TimeModel)
runAction(c, item, rules, videoAction)
}()
case schema.WaitWeb:
// 执行网页打开
wait.Add(1)
go func() {
defer wait.Done()
webAction(c, item, payload.TimeModel)
runAction(c, item, rules, webAction)
}()
default:
zap.S().Infof("不支持的类型: %d\n", item.Type)
}
}
}
}
func audioAction(c *leaf.Context, item schema.WaitItemModel, root schema.TimeModel) {
if item.Start != 0 && time.Unix(item.Start, 0).Before(time.Unix(root.Start, 0)) {
zap.S().Infoln("开始时间小于根任务开始时间")
return
}
if item.End != 0 {
cancel := leaf.WithDeadline(c, time.Unix(item.End, 0))
defer cancel()
}
func audioAction(c context.Context, item schema.WaitItemModel) {
data, err := utils.LinkAudio(item.Data)
if err != nil {
zap.S().Errorln("音频数据获取异常: ", err)
return
}
select {
case <-c.Done():
case <-timerAction(item.Start):
{
zap.S().Infoln("播放待机音乐")
defer zap.S().Infoln("结束待机音乐")
@@ -125,39 +142,20 @@ func audioAction(c *leaf.Context, item schema.WaitItemModel, root schema.TimeMod
return
}
select {
case <-c.Done():
{
<-c.Done()
speaker.Lock()
ctrl.Streamer = nil
speaker.Unlock()
}
}
}
}
}
func ttsAction(c *leaf.Context, item schema.WaitItemModel, root schema.TimeModel) {
if item.Start != 0 && time.Unix(item.Start, 0).Before(time.Unix(root.Start, 0)) {
zap.S().Infoln("开始时间小于根任务开始时间")
return
}
if item.End != 0 {
cancel := leaf.WithDeadline(c, time.Unix(item.End, 0))
defer cancel()
}
func ttsAction(c context.Context, item schema.WaitItemModel) {
reader, err := tts.DefaultTTS.Get(item.Data)
if err != nil {
zap.S().Errorln("语音合成异常: ", err)
return
}
select {
case <-c.Done():
case <-timerAction(item.Start):
{
zap.S().Infoln("循环播放待机 TTS 语音")
defer zap.S().Infoln("结束待机 TTS 语音")
@@ -169,21 +167,9 @@ func ttsAction(c *leaf.Context, item schema.WaitItemModel, root schema.TimeModel
case <-time.After(time.Duration(item.Interval) * time.Second):
}
}
}
}
}
func relayAction(c *leaf.Context, item schema.WaitItemModel, root schema.TimeModel) {
if item.Start != 0 && time.Unix(item.Start, 0).Before(time.Unix(root.Start, 0)) {
zap.S().Infoln("开始时间小于根任务开始时间")
return
}
if item.End != 0 {
cancel := leaf.WithDeadline(c, time.Unix(item.End, 0))
defer cancel()
}
func relayAction(c context.Context, item schema.WaitItemModel) {
r, err := relay.New(item.Data)
if err != nil {
zap.S().Errorln("继电器初始化异常: ", err)
@@ -191,41 +177,21 @@ func relayAction(c *leaf.Context, item schema.WaitItemModel, root schema.TimeMod
}
defer r.Close()
select {
case <-c.Done():
case <-timerAction(item.Start):
{
zap.S().Infoln("待机继电器供电")
defer zap.S().Infoln("待机继电器断电")
r.On(0)
_ = r.On(0)
<-c.Done()
r.Off(0)
}
}
_ = r.Off(0)
}
func videoAction(c *leaf.Context, item schema.WaitItemModel, root schema.TimeModel) {
if item.Start != 0 && time.Unix(item.Start, 0).Before(time.Unix(root.Start, 0)) {
zap.S().Infoln("开始时间小于根任务开始时间")
return
}
if item.End != 0 {
cancel := leaf.WithDeadline(c, time.Unix(item.End, 0))
defer cancel()
}
func videoAction(c context.Context, item schema.WaitItemModel) {
local, err := utils.LinkVideo(item.Data)
if err != nil {
zap.S().Errorln("视频文件获取异常: ", err)
return
}
select {
case <-c.Done():
case <-timerAction(item.Start):
{
zap.S().Infoln("循环播放待机视频")
defer zap.S().Infoln("结束待机视频")
@@ -244,25 +210,9 @@ func videoAction(c *leaf.Context, item schema.WaitItemModel, root schema.TimeMod
case <-time.After(time.Duration(item.Interval) * time.Second):
}
}
}
}
}
func webAction(c *leaf.Context, item schema.WaitItemModel, root schema.TimeModel) {
if item.Start != 0 && time.Unix(item.Start, 0).Before(time.Unix(root.Start, 0)) {
zap.S().Infoln("开始时间小于根任务开始时间")
return
}
if item.End != 0 {
cancel := leaf.WithDeadline(c, time.Unix(item.End, 0))
defer cancel()
}
select {
case <-c.Done():
case <-timerAction(item.Start):
{
func webAction(c context.Context, item schema.WaitItemModel) {
zap.S().Infoln("打开待机网页")
// 控制背光
@@ -270,6 +220,4 @@ func webAction(c *leaf.Context, item schema.WaitItemModel, root schema.TimeModel
defer utils.BlankClose()
browser.OpenApp(c, item.Data)
}
}
}

View File

@@ -9,6 +9,7 @@ type TTSModal struct {
Start string `json:"start"`
End string `json:"end"`
Stop string `json:"stop"`
Timeout string `json:"timeout"`
Timer []TTSTimer `json:"timer"`
}

View File

@@ -10,13 +10,8 @@ const (
WaitWeb
)
type TimeModel struct {
Start int64 `json:"start"`
End int64 `json:"end"`
}
type WaitItemModel struct {
TimeModel
Cron string `json:"cron"`
Type WaitType `json:"type"`
Data string `json:"data"`
Interval int64 `json:"interval"`
@@ -24,6 +19,6 @@ type WaitItemModel struct {
type WaitModel struct {
JsonModel
TimeModel
Cron string `json:"cron"`
Items []WaitItemModel `json:"items"`
}

View File

@@ -54,7 +54,7 @@ func buildMqtt(c config.MqttConfig, r *leaf.Engine, subTopics ...string) autopah
zap.S().Infof("MQTT 连接异常: %s\n", err)
},
ClientConfig: paho.ClientConfig{
ClientID: "TestSubscriber",
ClientID: fmt.Sprintf("game-driver-%s-%v", config.C.Location, config.C.Point),
OnPublishReceived: []func(paho.PublishReceived) (bool, error){
func(pr paho.PublishReceived) (bool, error) {
r.Route(pr.Packet.Packet())
@@ -131,6 +131,7 @@ func Run() {
middleware.RunLog(),
middleware.PayloadJSON[schema.PlayModal](),
middleware.DeviceLock(device),
middleware.PauseWait(common.PassCtrl),
middleware.EmergencyStop(common.GlobalStopper),
middleware.SoundStart(),
middleware.RelayMaster(r),
@@ -145,6 +146,7 @@ func Run() {
middleware.PayloadJSON[schema.WaitModel](),
middleware.Unique(common.GlobalBgStopper),
middleware.EmergencyStop(common.GlobalBgStopper),
middleware.Pause(common.PassCtrl),
routes.WaitAction,
)
// 处理指令

52
json.md Normal file
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@@ -0,0 +1,52 @@
## 点位2镇水塔
### 待机
url: `server/wushan/2/wait`
```json
{
"cron": "* * * *",
"items": [
{
"data": "file://./三峡龙脊BGM.mp3"
}
]
}
```
### Game
url: `server/wushan/2/play`
```json
{
"tts": {
"start": "刘佳勇者,恭喜你成功通关!",
"timer": [
{
"time": 2,
"value": "你的荣耀将获得法阵加持,请迅速移步到法阵位置!"
}
]
},
"game": {
"video": "file://./镇水塔法阵.mp4"
}
}
```
### STOP 待机
url: `server/wushan/2/command`
```text
stop-bg
```
### STOP GAME
url: `server/wushan/2/command`
```text
stop
```

View File

@@ -17,7 +17,8 @@ const EndKey endKeyType = "end"
type EndType int
const (
EndTimer EndType = iota + 1
End = iota
EndTimeout
EndStop
)
@@ -75,6 +76,17 @@ func (c *Context) Handler() HandlerFunc {
return c.handlers.Last()
}
// Hold 在当前中保留一个锚点,以便后续可以从此恢复后续处理程序。
func (c *Context) Hold() int8 {
return c.index
}
// Resume 从 Hold 保留的锚点恢复后续处理程序。
func (c *Context) Resume(index int8) {
c.index = index
c.Next()
}
/************************************/
/*********** FLOW CONTROL ***********/
/************************************/
@@ -106,6 +118,10 @@ func (c *Context) Abort() {
c.index = abortIndex
}
func (c *Context) Done() <-chan struct{} {
return c.Context.Done()
}
func WithValue[T any](ctx *Context, k any, v T) {
ctx.value = &KeyValue{
parent: ctx.value,

View File

@@ -62,6 +62,7 @@ func (tts *AliTTS) getToken() error {
if err != nil {
return err
} else if resultMessage.ErrMsg != "" {
zap.S().Errorf("获取Token失败: %s", resultMessage.ErrMsg)
return errorsx.ThirdPartyErr
}
tts.tokenResult = resultMessage.TokenResult
@@ -70,8 +71,9 @@ func (tts *AliTTS) getToken() error {
func (tts *AliTTS) Get(text string) (io.Reader, error) {
param := nls.DefaultSpeechSynthesisParam()
param.Volume = 100
param.Volume = 200
param.Voice = tts.Voice
param.SpeechRate = tts.SpeechRate
err := tts.getToken()
if err != nil {

View File

@@ -4,40 +4,36 @@
+++ 待机
++++ 背景音乐
+++ Game
++++ 播放欢迎语音
++ 一阶段门头(无)
++ 召唤神女(1)
++++ tts播报欢迎词
++ 击缶台(1)
+++ 待机
+++ Game
++++ 等待结束
++ 神女低语(无)
+++ 按下按钮
+++ 播放语音
+++ 发送结果数据
++ 镇水神力(2)
++++ bgm
++++ 供电
++++ tts播报游客名
++++ tts游戏结束
++ 镇水塔(2)
+++ 待机
++++ 投影仪待机
+++ Game
++++ bgm
++++ 播放法阵视频
-- 二阶段门头(无)
-- 神女除妖(3)
--- Game
---- 控制设备启动
---- 接收游戏结果
---- 发送结果数据
-- 流光寻踪(无)
-- 神女授书(4)
-- 神女镇邪祟(3)
--- 待机
--- Game
---- 控制设备吐卡
---- 播放取卡提示语音
---- 异常状态处理
-- 青云龙台(5)
---- tts播报恭喜通关词
-- 神女影像(4)
--- 待机
--- Game
---- tts播报恭喜通关词
-- 青龙云台(5)
--- 待机
---- 网页默认页面
--- Game
---- 等待卡片插入
---- 播放恭喜语音
---- 屏幕恭喜页面
---- 灯光播放
---- 结束屏幕提示
---- 供电
---- 播放语音
-- 俱乐部(6)
--- 待机
---- 启动屏幕
--- Game
@endmindmap

View File

@@ -22,13 +22,15 @@ Payload:
"default-print": "",
// 文本转语音整体控制
"tts": {
// 开始语音
// 开始播报语音
"start": "",
// 结束语音
// 超时自动停止时播报语音
"timeout": "",
// 结束播报语音
"end": "",
// 终止语音
// 终止播报语音
"stop": "",
// 固定节点语音
// 固定节点播报语音
"timer": [
{
// 时间节点(s)
@@ -125,17 +127,13 @@ Payload:
```json lines
{
// 开始时间戳(s), default 0, 0表示立即执行
"start": 1730793361,
// 结束时间戳(s), default 0, 0表示无限执行
"end": 1730793368,
// 执行的时间区间
"cron": "17:20-21:35 1-5 * *",
// 执行项
"items": [
{
// 开始时间戳(s), 默认根的时间戳, 只有在根执行时间内才会执行
"start": 1730793361,
// 结束时间戳(s), 默认根的时间戳, 只有在根执行时间内才会执行
"end": 1730793368,
// 执行的时间区间
"cron": "17:20-21:35 1-5 * *",
// 间隔时间(s), 类型>2时, 该项无效, default 0
"interval": 0,
// 事件类型(0: 音频; 1: 视频; 2: TTS; 3: 继电器; 4: 网页), default 0
@@ -149,3 +147,24 @@ Payload:
```
> 同一个类型的待机任务只能有一个,当有新的任务到达时会覆盖之前的任务
### Cron Format
The format consists of four fields separated by whitespace:
```
time dow dom month
```
Where:
- `time`: Time range in 24-hour format (HH:MM[:SS]-HH:MM[:SS]) or * for all day. Seconds are optional.
- `dow`: Day of week (0-6, where 0=Sunday)
- `dom`: Day of month (1-31)
- `month`: Month (1-12)
Multiple rules can be combined using semicolons (;).
Each field (except time) supports:
- Single values: "5"
- Lists: "1,3,5"
- Ranges: "1-5"
- Asterisk: "*" for any/all values

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# 技术点记录
## linux 下播放音频
```bash
sudo apt install libasound2-dev alsa-utils
```
```bash
sudo apt install libasound2-dev alsa-utils
```
## linux 下播放视频
```bash
sudo apt install ffmpeg
```
显示安装
```bash
sudo apt install libdirectfb-dev # 轻量级显示服务器
# 或
# sudo apt install xorg
```
```bash
sudo apt install ffmpeg
```
### 当前用户加入播放音频与视频的组中
```bash
sudo usermod -aG audio,video $USER
```
### 关闭屏幕帧缓冲(关闭背光)
显示安装
```bash
# 关闭帧缓冲设备
echo 1 | sudo tee /sys/class/graphics/fb0/blank
# 重新打开帧缓冲设备
echo 0 | sudo tee /sys/class/graphics/fb0/blank
sudo apt install xorg
```
### 当前用户加入播放音频与视频的组中
```bash
sudo usermod -aG audio,video $USER
```
### 关闭背光
```bash
# xorg 环境,关闭背光
xset dpms force off
# xorg 环境,重新打开背光