前三个点位所有功能已调通

This commit is contained in:
2024-11-08 15:37:36 +08:00
parent 239d542edc
commit 660ae1326f
13 changed files with 331 additions and 27 deletions

53
game.md
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@@ -0,0 +1,53 @@
# 特殊游戏节点报文
## 入口
入口处不需要任何额外的处理
```json lines
{}
```
## 召唤神女
```json lines
{
// 等待30s
"wait": 30
}
```
## 镇水神力
```json lines
{
// 播放文件地址,支持 file:// 本地文件地址、 http(s):// 远程文件地址
"video": "",
}
```
## 神女除妖
除妖处不需要任何额外的处理,待游戏自然完成即可
```json lines
{}
```
## 神女授书
待定
```json lines
{
}
```
## 青云龙台
待定
```json lines
{
}
```

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@@ -4,6 +4,7 @@ import (
"game-driver/internal/schema"
"game-driver/leaf"
"game-driver/pkg/audio"
"game-driver/pkg/utils"
"github.com/gopxl/beep/v2/speaker"
"log"
"sync"
@@ -13,7 +14,7 @@ func PlayBgm() leaf.HandlerFunc {
return func(c *leaf.Context) {
pm := leaf.Value[*schema.PlayModal](c, PayloadJSONKey)
bgm := audio.LinkAudio(pm.BGM)
bgm := utils.LinkAudio(pm.BGM)
if bgm != nil {
// 等待组
var wait sync.WaitGroup

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@@ -0,0 +1,15 @@
package middleware
import (
"game-driver/leaf"
"log"
)
func RunLog() leaf.HandlerFunc {
return func(c *leaf.Context) {
log.Printf("收到消息, topic: %s, payload: %s", c.Topic, c.Payload)
defer log.Println("执行结束")
c.Next()
}
}

24
internal/routes/play.go Normal file
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@@ -0,0 +1,24 @@
package routes
import (
"game-driver/internal/routes/play"
"game-driver/leaf"
)
func PlayRouter(location string, point int) leaf.HandlerFunc {
switch location {
case "wushan":
return switchPoint(point)
default:
return play.Default
}
}
func switchPoint(point int) leaf.HandlerFunc {
switch point {
case 3:
return play.OnlyVideo
default:
return play.Default
}
}

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@@ -0,0 +1,19 @@
package play
import (
"game-driver/internal/middleware"
"game-driver/internal/schema"
"game-driver/leaf"
"time"
)
func Default(c *leaf.Context) {
payload := leaf.Value[*schema.PlayModal](c, middleware.PayloadJSONKey)
if w, ok := payload.Game["wait"]; ok {
select {
case <-c.Done():
case <-time.After(time.Duration(w.(int)) * time.Second):
}
}
}

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@@ -0,0 +1,17 @@
package play
import (
"game-driver/internal/middleware"
"game-driver/internal/schema"
"game-driver/leaf"
"game-driver/pkg/utils"
"game-driver/pkg/video"
)
func OnlyVideo(c *leaf.Context) {
payload := leaf.Value[*schema.PlayModal](c, middleware.PayloadJSONKey)
if url, ok := payload.Game["video"]; ok {
_ = video.Play(c, utils.LinkVideo(url.(string)))
}
}

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@@ -7,6 +7,8 @@ import (
"game-driver/pkg/audio"
"game-driver/pkg/relay"
"game-driver/pkg/tts"
"game-driver/pkg/utils"
"game-driver/pkg/video"
"github.com/gopxl/beep/v2/speaker"
"log"
"sync"
@@ -51,26 +53,32 @@ func WaitAction(c *leaf.Context) {
switch item.Type {
case schema.WaitAudio:
// 执行音乐播放
go func() {
wait.Add(1)
go func() {
defer wait.Done()
audioAction(c, item, payload.TimeModel)
}()
case schema.WaitTTS:
// 执行TTS播放
go func() {
wait.Add(1)
go func() {
defer wait.Done()
ttsAction(c, item, payload.TimeModel)
}()
case schema.WaitRelay:
// 执行继电器供电
go func() {
wait.Add(1)
go func() {
defer wait.Done()
relayAction(c, item, payload.TimeModel)
}()
case schema.WaitVideo:
// 执行视频播放
wait.Add(1)
go func() {
defer wait.Done()
videoAction(c, item, payload.TimeModel)
}()
case schema.WaitWeb:
default:
log.Printf("不支持的类型: %d\n", item.Type)
@@ -95,7 +103,7 @@ func audioAction(c *leaf.Context, item schema.WaitItemModel, root schema.TimeMod
case <-timerAction(item.Start):
{
log.Println("开始执行后台任务")
data := audio.LinkAudio(item.Data)
data := utils.LinkAudio(item.Data)
ctrl, closer := audio.PlayBgmMP3(data)
defer closer()
@@ -177,3 +185,33 @@ func relayAction(c *leaf.Context, item schema.WaitItemModel, root schema.TimeMod
}
}
}
func videoAction(c *leaf.Context, item schema.WaitItemModel, root schema.TimeModel) {
if item.Start != 0 && time.Unix(item.Start, 0).Before(time.Unix(root.Start, 0)) {
log.Println("开始时间小于根任务开始时间")
return
}
if item.End != 0 {
cancel := leaf.WithDeadline(c, time.Unix(item.End, 0))
defer cancel()
}
select {
case <-c.Done():
case <-timerAction(item.Start):
{
for {
err := video.Play(c, utils.LinkVideo(item.Data))
if err != nil {
log.Panicln("视频播放异常: ", err)
}
select {
case <-c.Done():
return
case <-time.After(time.Duration(item.Interval) * time.Second):
}
}
}
}
}

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@@ -28,6 +28,7 @@ func buildMqtt(c config.MqttConfig, r *leaf.Engine, subTopics ...string) autopah
subscriptions := make([]paho.SubscribeOptions, 0)
for _, topic := range subTopics {
log.Println("订阅主题: ", topic)
subscriptions = append(subscriptions, paho.SubscribeOptions{Topic: topic, QoS: 0})
}
@@ -75,15 +76,13 @@ func Run() {
topicPrefix := fmt.Sprintf("server/%s/%v/", config.C.Location, config.C.Point)
publishTopic := fmt.Sprintf("device/%s/%v/status", config.C.Location, config.C.Point)
log.Println("topicPrefix: ", topicPrefix)
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
router := leaf.Default(ctx)
router.DefaultHandler(func(c *leaf.Context) {
log.Println("接收到未处理消息: " + string(c.Payload))
log.Printf("未处理消息 topic: %s\n payload: %s\n", c.Topic, c.Payload)
})
// 构建 MQTT 连接
@@ -114,6 +113,7 @@ func Run() {
// 处理启动报文
router.RegisterHandler(topicPrefix+"play",
middleware.RunLog(),
middleware.PayloadJSON[schema.PlayModal](),
middleware.DeviceLock(device),
middleware.EmergencyStop(common.GlobalStopper),
@@ -122,22 +122,20 @@ func Run() {
middleware.TimeoutOver(config.C.Game.MaxTimeout),
middleware.TickerAction(),
middleware.PlayBgm(),
func(c *leaf.Context) {
log.Println("接收到启动消息: ", string(c.Payload))
select {
case <-c.Done():
log.Println("执行结束")
}
},
routes.PlayRouter(config.C.Location, config.C.Point),
)
// 处理待机线程报文
router.RegisterHandler(topicPrefix+"wait",
middleware.RunLog(),
middleware.PayloadJSON[schema.WaitModel](),
middleware.EmergencyStop(common.GlobalBgStopper),
routes.WaitAction,
)
// 处理指令
router.RegisterHandler(topicPrefix+"command", routes.Command(device))
router.RegisterHandler(topicPrefix+"command",
middleware.RunLog(),
routes.Command(device),
)
// 启动完成发送一次设备状态
device.PublishStatus()
@@ -150,8 +148,8 @@ func Run() {
ctx, cancel = context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
if err := cm.Disconnect(ctx); err != nil {
fmt.Printf("断开连接异常: %s\n", err)
if e := cm.Disconnect(ctx); e != nil {
fmt.Printf("断开连接异常: %s\n", e)
}
fmt.Println("关闭完成")

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@@ -1,4 +1,4 @@
package audio
package utils
import (
"bytes"
@@ -47,15 +47,19 @@ func get(u string) io.ReadCloser {
return resp.Body
}
// LinkAudio 链接音频,解析链接,直接提取为数据流
func LinkAudio(link string) (bgm io.ReadCloser) {
if link == "" {
return nil
}
u, err := url.Parse(link)
if err != nil {
log.Println("音频 URL 解析错误: ", err)
} else {
if u.Scheme == "file" {
bgm = open(u.String())
bgm = open(link)
} else if u.Scheme == "http" || u.Scheme == "https" {
bgm = get(u.String())
bgm = get(link)
} else {
log.Printf("不支持的音频文件协议: %v\n", u.String())
return

55
pkg/utils/link_video.go Normal file
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@@ -0,0 +1,55 @@
package utils
import (
"io"
"log"
"net/http"
"net/url"
"os"
"path"
"strings"
)
// LinkVideo 链接视频,解析链接,网络文件会下载到临时目录并返回本地路径
func LinkVideo(link string) (local string) {
if link == "" {
return
}
u, err := url.Parse(link)
if err != nil {
log.Println("音频 URL 解析错误: ", err)
} else {
if u.Scheme == "file" {
local, _ = strings.CutPrefix(link, "file://")
} else if u.Scheme == "http" || u.Scheme == "https" {
p, _ := url.PathUnescape(u.EscapedPath())
tmpLocal := path.Join(os.TempDir(), path.Base(p))
err = Download(link, tmpLocal)
if err != nil {
log.Println("音频文件下载失败: ", err)
return
}
local = tmpLocal
} else {
log.Printf("不支持的视频链接协议: %v\n", u.String())
return
}
}
return
}
// Download 下载文件
func Download(link string, local string) (err error) {
resp, err := http.Get(link)
if err != nil {
return
}
defer resp.Body.Close()
f, err := os.OpenFile(local, os.O_CREATE|os.O_WRONLY, 0666)
if err != nil {
return
}
defer f.Close()
_, err = io.Copy(f, resp.Body)
return
}

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@@ -1 +1,47 @@
package video
import (
"bufio"
"context"
"io"
"log"
"os/exec"
"sync"
)
func Play(ctx context.Context, file string) error {
if file == "" {
log.Println("video file is empty")
return nil
}
cmd := exec.CommandContext(ctx, "ffplay", "-autoexit", "-fs", file)
pipe, err := cmd.StderrPipe()
if err != nil {
return err
}
var wait sync.WaitGroup
defer wait.Wait()
a := make(chan struct{})
defer close(a)
go func() {
wait.Add(1)
defer wait.Done()
for {
select {
case <-a:
default:
line, _, err := bufio.NewReader(pipe).ReadLine()
if err != nil {
if err == io.EOF {
return
}
break
}
log.Println(string(line))
}
}
}()
return cmd.Run()
}

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@@ -1,37 +1,37 @@
@startmindmap 游戏
+ 游戏
++ 入口
++ 入口(0)
+++ 待机
++++ 背景音乐
+++ Game
++++ 播放欢迎语音
++ 一阶段门头(无)
++ 召唤神女
++ 召唤神女(1)
+++ Game
++++ 等待结束
++ 神女低语(无)
+++ 按下按钮
+++ 播放语音
+++ 发送结果数据
++ 镇水神力
++ 镇水神力(2)
+++ 待机
++++ 投影仪待机
+++ Game
++++ 播放法阵视频
-- 二阶段门头(无)
-- 神女除妖
-- 神女除妖(3)
--- Game
---- 控制设备启动
---- 接收游戏结果
---- 发送结果数据
-- 流光寻踪(无)
-- 神女授书
-- 神女授书(4)
--- 待机
--- Game
---- 控制设备吐卡
---- 播放取卡提示语音
---- 异常状态处理
-- 青云龙台
-- 青云龙台(5)
--- 待机
---- 网页默认页面
--- Game

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@@ -149,3 +149,37 @@ Payload:
```
> 同一个类型的待机任务只能有一个,当有新的任务到达时会覆盖之前的任务
## 说明
1. linux 下播放音频
```bash
sudo apt install libasound2-dev alsa-utils
```
2. linux 下播放视频
```bash
sudo apt install ffmpeg
```
驱动安装
```bash
libdirectfb-dev
```
3. 当前用户加入播放音频与视频的组中
```bash
sudo usermod -aG audio,video $USER
```
### 关闭屏幕帧缓冲
```bash
# 关闭帧缓冲设备
echo 1 | sudo tee /sys/class/graphics/fb0/blank
# 重新打开帧缓冲设备
echo 0 | sudo tee /sys/class/graphics/fb0/blank
```
### 播放视频
```bash
ffplay -autoexit -fs -i video.mp4
```