待机配置
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93
internal/routes/background.go
Normal file
93
internal/routes/background.go
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@@ -0,0 +1,93 @@
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package routes
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import (
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"game-driver/internal/common"
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"game-driver/internal/middleware"
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"game-driver/internal/schema"
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"game-driver/leaf"
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"game-driver/pkg/audio"
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"github.com/gopxl/beep/v2"
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"github.com/gopxl/beep/v2/mp3"
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"github.com/gopxl/beep/v2/speaker"
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"log"
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"time"
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)
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func timerAction(timestamp int64) <-chan struct{} {
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a := make(chan struct{})
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go func() {
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if timestamp == 0 {
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close(a)
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} else {
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<-time.After(time.Until(time.Unix(timestamp, 0)))
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close(a)
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}
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}()
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return a
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}
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func BackgroundAction(c *leaf.Context) {
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payload := leaf.Value[*schema.BackgroundModel](c, middleware.PayloadJSONKey)
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if payload.Start != 0 && payload.End != 0 && time.Unix(payload.Start, 0).After(time.Unix(payload.End, 0)) {
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log.Println("开始时间大于结束时间")
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return
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}
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if payload.End != 0 {
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cancel := leaf.WithDeadline(c, time.Unix(payload.End, 0))
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defer cancel()
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}
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select {
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case <-c.Done():
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case <-timerAction(payload.Start):
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go audioAction(c, payload.Items[0], payload.TimeModel)
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}
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}
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func audioAction(c *leaf.Context, item schema.BackgroundItemModel, root schema.TimeModel) {
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if item.Start != 0 && time.Unix(item.Start, 0).Before(time.Unix(root.Start, 0)) {
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log.Println("开始时间小于根任务开始时间")
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return
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}
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select {
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case <-c.Done():
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case <-timerAction(item.Start):
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{
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log.Println("开始执行后台任务")
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data := common.LinkAudio(item.Data)
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streamer, format, err := mp3.Decode(data)
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if err != nil {
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return
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}
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defer streamer.Close()
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s := beep.Resample(4, format.SampleRate, audio.DefaultSampleRate, streamer)
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ctrl := &beep.Ctrl{Streamer: s}
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done := make(chan struct{})
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speaker.Play(beep.Seq(ctrl, beep.Callback(func() {
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close(done)
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})))
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for {
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select {
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case <-done:
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return
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case <-c.Done():
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{
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speaker.Lock()
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ctrl.Streamer = nil
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speaker.Unlock()
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}
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}
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}
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}
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}
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}
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