待机配置
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@@ -7,6 +7,7 @@ import (
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"game-driver/internal/common"
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"game-driver/internal/middleware"
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"game-driver/internal/routes"
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"game-driver/internal/schema"
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"game-driver/leaf"
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"game-driver/pkg/tts"
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"github.com/eclipse/paho.golang/autopaho"
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@@ -113,23 +114,28 @@ func Run() {
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// 处理启动报文
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router.RegisterHandler(topicPrefix+"play",
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middleware.PayloadJSON(),
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middleware.PayloadJSON[schema.PlayModal](),
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middleware.DeviceLock(device),
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middleware.EmergencyStop(),
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middleware.EmergencyStop(common.GlobalStopper),
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middleware.SoundStart(t),
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middleware.RelayMaster(nil),
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middleware.TimerAction(t, config.C.Game.MaxTimeout),
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middleware.TimeoutOver(config.C.Game.MaxTimeout),
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middleware.TickerAction(t),
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middleware.PlayBgm(),
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func(c *leaf.Context) {
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log.Println("接收到启动消息: ", string(c.Payload))
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select {
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case <-c.Done():
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log.Println("程序已关闭")
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case <-time.After(10 * time.Second):
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log.Println("10s 结束")
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log.Println("执行结束")
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}
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},
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)
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// 处理后台线程报文
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router.RegisterHandler(topicPrefix+"bg",
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middleware.PayloadJSON[schema.BackgroundModel](),
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middleware.EmergencyStop(common.GlobalBgStopper),
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routes.BackgroundAction,
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)
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// 处理指令
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router.RegisterHandler(topicPrefix+"command", routes.Command(device))
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