待机配置

This commit is contained in:
2024-11-05 18:39:03 +08:00
parent ccfe0d311b
commit 8e2bf7f59b
15 changed files with 384 additions and 132 deletions

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@@ -0,0 +1,54 @@
package common
import (
"bytes"
"io"
"log"
"net/http"
"net/url"
"os"
"strings"
)
func open(u string) io.ReadCloser {
p, _ := strings.CutPrefix(u, "file://")
f, e := os.Open(p)
if e != nil {
log.Printf("音频文件 [%v] 打开错误: %v\n", u, e)
return nil
}
return f
}
func get(u string) io.ReadCloser {
resp, e := http.Get(u)
if e != nil {
log.Printf("音频文件 [%v] 下载失败: %v\n", u, e)
return nil
}
return resp.Body
}
func toBuffer(b io.ReadCloser) io.ReadCloser {
data := &bytes.Buffer{}
_, _ = data.ReadFrom(b)
defer b.Close()
return io.NopCloser(data)
}
func LinkAudio(link string) (bgm io.ReadCloser) {
u, err := url.Parse(link)
if err != nil {
log.Println("音频 URL 解析错误: ", err)
} else {
if u.Scheme == "file" {
bgm = open(u.String())
} else if u.Scheme == "http" || u.Scheme == "https" {
bgm = get(u.String())
} else {
log.Printf("不支持的音频文件协议: %v\n", u.String())
}
bgm = toBuffer(bgm)
}
return
}

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@@ -56,3 +56,6 @@ func (g *simpleStopper) Done() <-chan struct{} {
// GlobalStopper 全局停止器 // GlobalStopper 全局停止器
var GlobalStopper Stopper = &simpleStopper{} var GlobalStopper Stopper = &simpleStopper{}
// GlobalBgStopper 全局后台停止器
var GlobalBgStopper Stopper = &simpleStopper{}

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@@ -1,63 +1,19 @@
package middleware package middleware
import ( import (
"bytes" "game-driver/internal/common"
"game-driver/internal/schema" "game-driver/internal/schema"
"game-driver/leaf" "game-driver/leaf"
"game-driver/pkg/audio" "game-driver/pkg/audio"
"io"
"log"
"net/http"
"net/url"
"os"
"strings"
) )
func open(u string) io.ReadCloser {
p, _ := strings.CutPrefix(u, "file://")
f, e := os.Open(p)
if e != nil {
log.Printf("BGM 文件 [%v] 打开错误: %v\n", u, e)
return nil
}
return f
}
func get(u string) io.ReadCloser {
resp, e := http.Get(u)
if e != nil {
log.Printf("BGM 文件 [%v] 下载失败: %v\n", u, e)
return nil
}
return resp.Body
}
func toBuffer(b io.ReadCloser) io.ReadCloser {
data := &bytes.Buffer{}
_, _ = data.ReadFrom(b)
defer b.Close()
return io.NopCloser(data)
}
func PlayBgm() leaf.HandlerFunc { func PlayBgm() leaf.HandlerFunc {
return func(c *leaf.Context) { return func(c *leaf.Context) {
pm := leaf.Value[*schema.PlayModal](c, PayloadJSONKey) pm := leaf.Value[*schema.PlayModal](c, PayloadJSONKey)
u, err := url.Parse(pm.BGM)
if err != nil { bgm := common.LinkAudio(pm.BGM)
log.Println("BGM URL 解析错误: ", err) if bgm != nil {
} else { go audio.PlayMP3(c, bgm)
var bgm io.ReadCloser
if u.Scheme == "file" {
bgm = open(u.String())
} else if u.Scheme == "http" || u.Scheme == "https" {
bgm = get(u.String())
} else {
log.Printf("不支持的BGM文件协议: %v\n", u.String())
}
// 获取到了资源进行播放
if bgm != nil {
go audio.PlayMP3(c, toBuffer(bgm))
}
} }
c.Next() c.Next()

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@@ -12,14 +12,14 @@ type JSONKey string
const PayloadJSONKey JSONKey = "payload_json" const PayloadJSONKey JSONKey = "payload_json"
// PayloadJSON 解析报文 // PayloadJSON 解析报文
func PayloadJSON() leaf.HandlerFunc { func PayloadJSON[T schema.JsonModel]() leaf.HandlerFunc {
return func(c *leaf.Context) { return func(c *leaf.Context) {
pm := &schema.PlayModal{} pm := new(T)
err := json.Unmarshal(c.Payload, pm) err := json.Unmarshal(c.Payload, pm)
if err != nil { if err != nil {
log.Panicf("报文解析错误: %v\n", err) log.Panicf("报文解析错误: %v\n", err)
} }
leaf.WithValue[*schema.PlayModal](c, PayloadJSONKey, pm) leaf.WithValue[*T](c, PayloadJSONKey, pm)
c.Next() c.Next()
} }
} }

View File

@@ -6,10 +6,10 @@ import (
) )
// EmergencyStop 紧急停止中间件 // EmergencyStop 紧急停止中间件
func EmergencyStop() leaf.HandlerFunc { func EmergencyStop(stopper common.Stopper) leaf.HandlerFunc {
return func(c *leaf.Context) { return func(c *leaf.Context) {
cancel := leaf.WithCancel(c) cancel := leaf.WithCancel(c)
defer common.GlobalStopper.Reset() defer stopper.Reset()
// 结束信号通道 // 结束信号通道
a := make(chan struct{}) a := make(chan struct{})
@@ -19,7 +19,7 @@ func EmergencyStop() leaf.HandlerFunc {
go func() { go func() {
select { select {
case <-a: case <-a:
case <-common.GlobalStopper.Done(): case <-stopper.Done():
{ {
cancel() cancel()
leaf.WithValue[leaf.EndType](c, leaf.EndKey, leaf.EndStop) leaf.WithValue[leaf.EndType](c, leaf.EndKey, leaf.EndStop)

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@@ -0,0 +1,61 @@
package middleware
import (
"game-driver/internal/schema"
"game-driver/leaf"
"game-driver/pkg/tts"
"sync"
"time"
)
func TickerAction(t *tts.AliTTS) leaf.HandlerFunc {
return func(c *leaf.Context) {
pm := leaf.Value[*schema.PlayModal](c, PayloadJSONKey)
// 构建打印和语音播报的时间映射
printMap := make(map[int]schema.PrintModal, len(pm.Print))
for _, p := range pm.Print {
printMap[p.Time] = p
}
ttsMap := make(map[int]schema.TTSTimer, len(pm.TTS.Timer))
for _, t := range pm.TTS.Timer {
ttsMap[t.Time] = t
}
// 等待组
var wait sync.WaitGroup
defer wait.Wait()
// 结束信号通道
a := make(chan struct{})
// 发送结束信号
defer close(a)
go func() {
start := time.Now()
// 等待结束
wait.Add(1)
defer wait.Done()
// 定时器
ticker := time.NewTicker(time.Second)
defer ticker.Stop()
for over := false; !over; {
select {
case <-a:
over = true
case m := <-ticker.C:
{
s := int(m.Sub(start).Seconds())
if _, ok := printMap[s]; ok {
//TODO: 屏幕打印
}
if to, ok := ttsMap[s]; ok {
t.Sound(to.Value)
}
}
}
}
}()
c.Next()
}
}

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@@ -3,26 +3,15 @@ package middleware
import ( import (
"game-driver/internal/schema" "game-driver/internal/schema"
"game-driver/leaf" "game-driver/leaf"
"game-driver/pkg/tts"
"sync" "sync"
"time" "time"
) )
// TimerAction 定时器中间件,用于定时触发屏幕打印和语音播报。 t 是语音播报实例 // TimeoutOver 定时器中间件,用于定时触发屏幕打印和语音播报。 t 是语音播报实例
func TimerAction(t *tts.AliTTS, maxTimeout int) leaf.HandlerFunc { func TimeoutOver(maxTimeout int) leaf.HandlerFunc {
return func(c *leaf.Context) { return func(c *leaf.Context) {
pm := leaf.Value[*schema.PlayModal](c, PayloadJSONKey) pm := leaf.Value[*schema.PlayModal](c, PayloadJSONKey)
// 构建打印和语音播报的时间映射
printMap := make(map[int]schema.PrintModal, len(pm.Print))
for _, p := range pm.Print {
printMap[p.Time] = p
}
ttsMap := make(map[int]schema.TTSTimer, len(pm.TTS.Timer))
for _, t := range pm.TTS.Timer {
ttsMap[t.Time] = t
}
// 定时器 // 定时器
var timer *time.Timer var timer *time.Timer
if pm.Timeout != 0 { if pm.Timeout != 0 {
@@ -43,34 +32,16 @@ func TimerAction(t *tts.AliTTS, maxTimeout int) leaf.HandlerFunc {
cancel := leaf.WithCancel(c) cancel := leaf.WithCancel(c)
go func() { go func() {
start := time.Now()
// 等待结束 // 等待结束
wait.Add(1) wait.Add(1)
defer wait.Done() defer wait.Done()
// 定时器
ticker := time.NewTicker(time.Second)
defer ticker.Stop()
// 结束标志 // 结束标志
for over := false; !over; { select {
select { case <-a:
case <-a: case <-timer.C: // 定时器结束
over = true {
case <-timer.C: // 定时器结束 cancel()
{ leaf.WithValue[leaf.EndType](c, leaf.EndKey, leaf.EndTimer)
cancel()
over = true
leaf.WithValue[leaf.EndType](c, leaf.EndKey, leaf.EndTimer)
}
case m := <-ticker.C:
{
s := int(m.Sub(start).Seconds())
if _, ok := printMap[s]; ok {
//TODO: 屏幕打印
}
if to, ok := ttsMap[s]; ok {
t.Sound(to.Value)
}
}
} }
} }
}() }()

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@@ -0,0 +1,93 @@
package routes
import (
"game-driver/internal/common"
"game-driver/internal/middleware"
"game-driver/internal/schema"
"game-driver/leaf"
"game-driver/pkg/audio"
"github.com/gopxl/beep/v2"
"github.com/gopxl/beep/v2/mp3"
"github.com/gopxl/beep/v2/speaker"
"log"
"time"
)
func timerAction(timestamp int64) <-chan struct{} {
a := make(chan struct{})
go func() {
if timestamp == 0 {
close(a)
} else {
<-time.After(time.Until(time.Unix(timestamp, 0)))
close(a)
}
}()
return a
}
func BackgroundAction(c *leaf.Context) {
payload := leaf.Value[*schema.BackgroundModel](c, middleware.PayloadJSONKey)
if payload.Start != 0 && payload.End != 0 && time.Unix(payload.Start, 0).After(time.Unix(payload.End, 0)) {
log.Println("开始时间大于结束时间")
return
}
if payload.End != 0 {
cancel := leaf.WithDeadline(c, time.Unix(payload.End, 0))
defer cancel()
}
select {
case <-c.Done():
case <-timerAction(payload.Start):
go audioAction(c, payload.Items[0], payload.TimeModel)
}
}
func audioAction(c *leaf.Context, item schema.BackgroundItemModel, root schema.TimeModel) {
if item.Start != 0 && time.Unix(item.Start, 0).Before(time.Unix(root.Start, 0)) {
log.Println("开始时间小于根任务开始时间")
return
}
select {
case <-c.Done():
case <-timerAction(item.Start):
{
log.Println("开始执行后台任务")
data := common.LinkAudio(item.Data)
streamer, format, err := mp3.Decode(data)
if err != nil {
return
}
defer streamer.Close()
s := beep.Resample(4, format.SampleRate, audio.DefaultSampleRate, streamer)
ctrl := &beep.Ctrl{Streamer: s}
done := make(chan struct{})
speaker.Play(beep.Seq(ctrl, beep.Callback(func() {
close(done)
})))
for {
select {
case <-done:
return
case <-c.Done():
{
speaker.Lock()
ctrl.Streamer = nil
speaker.Unlock()
}
}
}
}
}
}

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@@ -12,6 +12,8 @@ func Command(d *common.Device) leaf.HandlerFunc {
switch cmd { switch cmd {
case "stop": case "stop":
common.GlobalStopper.Stop() common.GlobalStopper.Stop()
case "stop-bg":
common.GlobalBgStopper.Stop()
case "status": case "status":
d.PublishStatus() d.PublishStatus()
default: default:

29
internal/schema/bg.go Normal file
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@@ -0,0 +1,29 @@
package schema
type ItemType int
const (
TYPE_AUDIO ItemType = iota
TYPE_VIDEO
TYPE_WEB
TYPE_TTS
TYPE_RELAY
)
type TimeModel struct {
Start int64
End int64
}
type BackgroundItemModel struct {
TimeModel
Interval int64
Type ItemType
Data string
}
type BackgroundModel struct {
JsonModel
TimeModel
Items []BackgroundItemModel
}

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@@ -0,0 +1,4 @@
package schema
type JsonModel interface {
}

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@@ -19,6 +19,7 @@ type PrintModal struct {
} }
type PlayModal struct { type PlayModal struct {
JsonModel
Timeout int `json:"timeout"` Timeout int `json:"timeout"`
Power bool `json:"power"` Power bool `json:"power"`
BGM string `json:"bgm"` BGM string `json:"bgm"`

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@@ -7,6 +7,7 @@ import (
"game-driver/internal/common" "game-driver/internal/common"
"game-driver/internal/middleware" "game-driver/internal/middleware"
"game-driver/internal/routes" "game-driver/internal/routes"
"game-driver/internal/schema"
"game-driver/leaf" "game-driver/leaf"
"game-driver/pkg/tts" "game-driver/pkg/tts"
"github.com/eclipse/paho.golang/autopaho" "github.com/eclipse/paho.golang/autopaho"
@@ -113,23 +114,28 @@ func Run() {
// 处理启动报文 // 处理启动报文
router.RegisterHandler(topicPrefix+"play", router.RegisterHandler(topicPrefix+"play",
middleware.PayloadJSON(), middleware.PayloadJSON[schema.PlayModal](),
middleware.DeviceLock(device), middleware.DeviceLock(device),
middleware.EmergencyStop(), middleware.EmergencyStop(common.GlobalStopper),
middleware.SoundStart(t), middleware.SoundStart(t),
middleware.RelayMaster(nil), middleware.RelayMaster(nil),
middleware.TimerAction(t, config.C.Game.MaxTimeout), middleware.TimeoutOver(config.C.Game.MaxTimeout),
middleware.TickerAction(t),
middleware.PlayBgm(), middleware.PlayBgm(),
func(c *leaf.Context) { func(c *leaf.Context) {
log.Println("接收到启动消息: ", string(c.Payload)) log.Println("接收到启动消息: ", string(c.Payload))
select { select {
case <-c.Done(): case <-c.Done():
log.Println("程序已关闭") log.Println("执行结束")
case <-time.After(10 * time.Second):
log.Println("10s 结束")
} }
}, },
) )
// 处理后台线程报文
router.RegisterHandler(topicPrefix+"bg",
middleware.PayloadJSON[schema.BackgroundModel](),
middleware.EmergencyStop(common.GlobalBgStopper),
routes.BackgroundAction,
)
// 处理指令 // 处理指令
router.RegisterHandler(topicPrefix+"command", routes.Command(device)) router.RegisterHandler(topicPrefix+"command", routes.Command(device))

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@@ -4,6 +4,7 @@ import (
"context" "context"
"github.com/eclipse/paho.golang/paho" "github.com/eclipse/paho.golang/paho"
"math" "math"
"time"
) )
// abortIndex represents a typical value used in abort functions. // abortIndex represents a typical value used in abort functions.
@@ -132,3 +133,9 @@ func WithCancel(ctx *Context) context.CancelFunc {
ctx.Context = c ctx.Context = c
return cancel return cancel
} }
func WithDeadline(ctx *Context, t time.Time) context.CancelFunc {
c, cancel := context.WithDeadline(ctx.Context, t)
ctx.Context = c
return cancel
}

133
readme.md
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@@ -8,44 +8,64 @@ Topic: `server/${location}/${point}/play`
Payload: Payload:
```json ```json lines
{ {
"timeout": 30, // 设备超时时长(s) // 设备超时时长(s)
"power": true, // 是否需要整体电源控制 "timeout": 30,
"bgm": "", // 游戏中背景音乐(file://本地文件地址、http://远程文件地址) // 是否需要整体电源控制
"volume": 0.5, // 整体设备音量(0-1) "power": true,
"default-print": "", // 屏幕默认打印(设备待机时展示文本) // 游戏中背景音乐(支持 file:// 本地文件地址、 http(s):// 远程文件地址)
"tts": { // 文本转语音整体控制 "bgm": "",
"start": "", // 开始语音 // 整体设备音量(0-1)
"end": "", // 结束语音 "volume": 0.5,
"stop": "", // 终止语音 // 屏幕默认打印(设备待机时展示文本)
"timer": [ // 固定节点语音 "default-print": "",
{ // 文本转语音整体控制
"time": 10, // 时间节点(s) "tts": {
"value": "" // 语音文字 // 开始语音
} "start": "",
] // 结束语音
"end": "",
// 终止语音
"stop": "",
// 固定节点语音
"timer": [
{
// 时间节点(s)
"time": 10,
// 语音文字
"value": ""
},
...
]
},
// 屏幕打印控制
"print": [
{
// 时间节点(s)
"time": 10,
// 展示文字
"text": "",
// 持续时长(s)
"duration": 10
}, },
"print": [ // 屏幕打印控制 ...
{ ],
"time": 10, // 时间节点(s) // 根据具体游戏特定
"text": "", // 展示文字 "game": {}
"duration": 10 // 持续时长(s)
}
],
"game": {} // 根据具体游戏特定
} }
``` ```
[游戏节点报文](./game.md) [游戏节点报文](./game.md)
#### 例: 入口欢迎播报 #### 例: 入口欢迎播报
```json
```json lines
{ {
"volume": 1, "volume": 1,
"tts": { "tts": {
"start": "欢迎前来挑战!" "start": "欢迎前来挑战!"
} }
} }
``` ```
@@ -57,10 +77,12 @@ Topic: `device/${location}/${point}/status`
Payload: Payload:
```bash ```text
0 # 0 待机; 1 使用中; -1 状态异常 0
``` ```
> 0 待机; 1 使用中; -1 状态异常
## 3. 接收指令 ## 3. 接收指令
### 终止 ### 终止
@@ -69,18 +91,61 @@ Topic: `server/${location}/${point}/command`
Payload: Payload:
```bash ```text
stop stop
``` ```
### 终止后台
Topic: `server/${location}/${point}/command`
Payload:
```text
stop-bg
```
### 查询状态 ### 查询状态
Topic: `server/${location}/${point}/command` Topic: `server/${location}/${point}/command`
Payload: Payload:
```bash ```text
status status
``` ```
设备接收到该指令会立即向 `device/${location}/${point}/status` 发送一次当前状态 > 设备接收到该指令会立即向 `device/${location}/${point}/status` 发送一次当前状态
## 4. 后台执行
Topic: `server/${location}/${point}/bg`
Payload:
```json lines
{
// 开始时间戳(s), default 0, 0表示立即执行
"start": 1730793361,
// 结束时间戳(s), default 0, 0表示无限执行
"end": 1730793368,
// 执行项
"items": [
{
// 开始时间戳(s), 默认根的时间戳, 只有在根执行时间内才会执行
"start": 1730793361,
// 结束时间戳(s), 默认根的时间戳, 只有在根执行时间内才会执行
"end": 1730793368,
// 间隔时间(s), default 0
"interval": 0,
// 事件类型(0: 音频; 1: 视频; 2: 网页; 3: TTS; 4: 继电器), default 0
"type": 3,
// 事件数据(TTS为文字, 继电器为端口号, 其他都为地址链接。支持 file:// 本地文件地址、 http(s):// 远程文件地址)
"data": "",
},
...
]
}
```
> 同一个类型的后台任务只能有一个,当有新的任务到达时会覆盖之前的任务