优化全局zap的打印,修复待机任务出现多个的情况

This commit is contained in:
2024-11-12 14:47:20 +08:00
parent 355880c3f9
commit cc12b60437
20 changed files with 181 additions and 84 deletions

View File

@@ -3,6 +3,7 @@ package common
import (
"context"
"fmt"
"game-driver/pkg/logger"
"github.com/eclipse/paho.golang/autopaho"
"github.com/eclipse/paho.golang/paho"
"sync"
@@ -29,12 +30,14 @@ func (d *Device) Lock() {
defer d.OnChange()
d.mu.Lock()
d.status.Store(1)
logger.Infoln("设备上锁")
}
func (d *Device) Unlock() {
defer d.OnChange()
d.status.Store(0)
d.mu.Unlock()
logger.Infoln("设备解锁")
}
func (d *Device) Status() int {

View File

@@ -10,12 +10,17 @@ import (
"sync"
)
// PlayBgm 播放背景音乐
func PlayBgm() leaf.HandlerFunc {
return func(c *leaf.Context) {
pm := leaf.Value[*schema.PlayModal](c, PayloadJSONKey)
bgm := utils.LinkAudio(pm.BGM)
bgm, err := utils.LinkAudio(pm.BGM)
if err != nil {
logger.Errorln("背景音乐解析异常", err)
}
if bgm != nil {
logger.Infoln("背景音乐解析成功")
// 等待组
var wait sync.WaitGroup
defer wait.Wait()
@@ -25,15 +30,18 @@ func PlayBgm() leaf.HandlerFunc {
// 发送结束信号
defer close(a)
wait.Add(1)
go func() {
// 等待结束
wait.Add(1)
defer wait.Done()
ctrl, closer := audio.PlayBgmMP3(bgm)
logger.Infoln("开始播放背景音乐")
defer logger.Infoln("结束背景音乐播放")
ctrl, closer, e := audio.PlayBgmMP3(bgm)
defer closer()
if ctrl == nil {
logger.Infoln("播放背景音乐失败")
if e != nil {
logger.Errorln("播放背景音乐失败", e)
return
}
@@ -47,6 +55,8 @@ func PlayBgm() leaf.HandlerFunc {
}
}
}()
} else {
logger.Errorln("背景音乐解析为空")
}
c.Next()

View File

@@ -17,7 +17,7 @@ func PayloadJSON[T schema.JsonModel]() leaf.HandlerFunc {
pm := new(T)
err := json.Unmarshal(c.Payload, pm)
if err != nil {
logger.Panicf("报文解析错误: %v\n", err)
logger.Panicln("报文解析错误", err)
}
leaf.WithValue[*T](c, PayloadJSONKey, pm)
c.Next()

View File

@@ -8,7 +8,7 @@ import (
func RunLog() leaf.HandlerFunc {
return func(c *leaf.Context) {
logger.Infof("收到消息, topic: %s, payload: %s", c.Topic, c.Payload)
defer logger.Infof("执行结束")
defer logger.Infof("处理结束")
c.Next()
}

View File

@@ -3,6 +3,7 @@ package middleware
import (
"game-driver/internal/schema"
"game-driver/leaf"
"game-driver/pkg/logger"
"game-driver/pkg/relay"
)
@@ -13,6 +14,11 @@ func RelayMaster(r *relay.Device) leaf.HandlerFunc {
if r != nil && pm.Power {
r.On(1)
defer r.Off(1)
logger.Infoln("开启电源")
defer logger.Infoln("关闭电源")
} else {
logger.Infoln("继电器未开启/不需要电源控制")
}
c.Next()
}

View File

@@ -3,6 +3,7 @@ package middleware
import (
"game-driver/internal/common"
"game-driver/leaf"
"game-driver/pkg/logger"
)
// EmergencyStop 紧急停止中间件
@@ -17,10 +18,13 @@ func EmergencyStop(stopper common.Stopper) leaf.HandlerFunc {
defer close(a)
go func() {
defer logger.Infoln("结束停止信号监控")
select {
case <-a:
case <-stopper.Done():
{
logger.Infoln("紧急停止信号触发")
cancel()
leaf.WithValue[leaf.EndType](c, leaf.EndKey, leaf.EndStop)
}

View File

@@ -3,6 +3,7 @@ package middleware
import (
"game-driver/internal/schema"
"game-driver/leaf"
"game-driver/pkg/logger"
"game-driver/pkg/tts"
"sync"
"time"
@@ -31,14 +32,18 @@ func TickerAction() leaf.HandlerFunc {
// 发送结束信号
defer close(a)
wait.Add(1)
go func() {
start := time.Now()
// 等待结束
wait.Add(1)
defer wait.Done()
// 定时器
ticker := time.NewTicker(time.Second)
defer ticker.Stop()
logger.Infoln("开始 Ticker 计时")
defer logger.Infoln("结束 Ticker 计时")
for over := false; !over; {
select {
case <-a:

View File

@@ -3,6 +3,7 @@ package middleware
import (
"game-driver/internal/schema"
"game-driver/leaf"
"game-driver/pkg/logger"
"sync"
"time"
)
@@ -31,15 +32,20 @@ func TimeoutOver(maxTimeout int) leaf.HandlerFunc {
defer close(a)
cancel := leaf.WithCancel(c)
wait.Add(1)
go func() {
// 等待结束
wait.Add(1)
defer wait.Done()
logger.Infoln("超时 Timer 监控开始")
defer logger.Infoln("超时 Timer 监控结束")
// 结束标志
select {
case <-a:
case <-timer.C: // 定时器结束
{
logger.Infoln("超时 Timer 触发")
cancel()
leaf.WithValue[leaf.EndType](c, leaf.EndKey, leaf.EndTimer)
}

View File

@@ -0,0 +1,28 @@
package middleware
import (
"game-driver/internal/common"
"game-driver/leaf"
"game-driver/pkg/logger"
"sync"
)
// Unique 唯一任务中间件,会停止之前的任务,让新任务执行。同一时间只能有一个任务在执行
func Unique(stopper common.Stopper) leaf.HandlerFunc {
var lock sync.Mutex
return func(c *leaf.Context) {
if !lock.TryLock() {
logger.Infoln("尝试加锁失败,执行停止任务")
stopper.Stop()
lock.Lock()
}
logger.Infoln("加锁完成")
defer func() {
lock.Unlock()
logger.Infoln("解锁完成")
}()
c.Next()
}
}

View File

@@ -4,6 +4,7 @@ import (
"game-driver/internal/middleware"
"game-driver/internal/schema"
"game-driver/leaf"
"game-driver/pkg/logger"
"game-driver/pkg/utils"
"game-driver/pkg/video"
)
@@ -15,6 +16,11 @@ func OnlyVideo(c *leaf.Context) {
defer utils.BlankClose()
if url, ok := payload.Game["video"]; ok {
_ = video.Play(c, utils.LinkVideo(url.(string)))
local, err := utils.LinkVideo(url.(string))
if err != nil {
logger.Errorln("视频文件获取异常: ", err)
return
}
_ = video.Play(c, local)
}
}

View File

@@ -98,17 +98,23 @@ func audioAction(c *leaf.Context, item schema.WaitItemModel, root schema.TimeMod
defer cancel()
}
data, err := utils.LinkAudio(item.Data)
if err != nil {
logger.Errorln("音频文件获取异常: ", err)
return
}
select {
case <-c.Done():
case <-timerAction(item.Start):
{
logger.Infoln("开始执行后台任务")
data := utils.LinkAudio(item.Data)
logger.Infoln("播放待机音乐")
defer logger.Infoln("结束待机音乐")
ctrl, closer := audio.PlayBgmMP3(data)
ctrl, closer, e := audio.PlayBgmMP3(data)
defer closer()
if ctrl == nil {
logger.Infoln("播放背景音乐失败")
if e != nil {
logger.Errorln("播放待机音乐异常", e)
return
}
@@ -137,7 +143,7 @@ func ttsAction(c *leaf.Context, item schema.WaitItemModel, root schema.TimeModel
reader, err := tts.DefaultTTS.Get(item.Data)
if err != nil {
logger.Infoln("语音合成异常: ", err)
logger.Errorln("语音合成异常: ", err)
return
}
@@ -145,6 +151,9 @@ func ttsAction(c *leaf.Context, item schema.WaitItemModel, root schema.TimeModel
case <-c.Done():
case <-timerAction(item.Start):
{
logger.Infoln("循环播放待机 TTS 语音")
defer logger.Infoln("结束待机 TTS 语音")
for {
audio.PlayWav(c, reader)
select {
@@ -170,7 +179,7 @@ func relayAction(c *leaf.Context, item schema.WaitItemModel, root schema.TimeMod
device, err := relay.New(item.Data, nil)
if err != nil {
logger.Infoln("继电器初始化异常: ", err)
logger.Errorln("继电器初始化异常: ", err)
return
}
defer device.Close()
@@ -179,6 +188,9 @@ func relayAction(c *leaf.Context, item schema.WaitItemModel, root schema.TimeMod
case <-c.Done():
case <-timerAction(item.Start):
{
logger.Infoln("待机继电器供电")
defer logger.Infoln("待机继电器断电")
device.On(1)
<-c.Done()
device.Off(1)
@@ -197,17 +209,27 @@ func videoAction(c *leaf.Context, item schema.WaitItemModel, root schema.TimeMod
defer cancel()
}
local, err := utils.LinkVideo(item.Data)
if err != nil {
logger.Errorln("视频文件获取异常: ", err)
return
}
select {
case <-c.Done():
case <-timerAction(item.Start):
{
logger.Infoln("循环播放待机视频")
defer logger.Infoln("结束待机视频")
utils.BlankOpen()
defer utils.BlankClose()
for {
err := video.Play(c, utils.LinkVideo(item.Data))
err := video.Play(c, local)
if err != nil {
logger.Panicln("视频播放异常: ", err)
logger.Errorln("视频播放异常: ", err)
return
}
select {
case <-c.Done():

View File

@@ -10,6 +10,7 @@ import (
"game-driver/internal/schema"
"game-driver/leaf"
"game-driver/pkg/logger"
"game-driver/pkg/relay"
"game-driver/pkg/tts"
"game-driver/pkg/utils"
"github.com/eclipse/paho.golang/autopaho"
@@ -44,7 +45,7 @@ func buildMqtt(c config.MqttConfig, r *leaf.Engine, subTopics ...string) autopah
if _, err := cm.Subscribe(context.Background(), &paho.Subscribe{
Subscriptions: subscriptions,
}); err != nil {
logger.Infof("failed to subscribe (%s). This is likely to mean no messages will be received.", err)
logger.Errorf("failed to subscribe (%s). This is likely to mean no messages will be received.", err)
return
}
logger.Infoln("订阅完成")
@@ -60,12 +61,12 @@ func buildMqtt(c config.MqttConfig, r *leaf.Engine, subTopics ...string) autopah
return true, nil
},
},
OnClientError: func(err error) { fmt.Printf("client error: %s\n", err) },
OnClientError: func(err error) { logger.Errorf("client error: %s\n", err) },
OnServerDisconnect: func(d *paho.Disconnect) {
if d.Properties != nil {
fmt.Printf("server requested disconnect: %s\n", d.Properties.ReasonString)
logger.Warnf("server requested disconnect: %s\n", d.Properties.ReasonString)
} else {
fmt.Printf("server requested disconnect; reason code: %d\n", d.ReasonCode)
logger.Warnf("server requested disconnect; reason code: %d\n", d.ReasonCode)
}
},
},
@@ -82,6 +83,8 @@ func Run() {
defer cancel()
router := leaf.Default(ctx)
// 应用推出时刷新所有缓冲日志
defer logger.DefaultLogger.Sync()
log, _ := zap.NewStdLogAt(logger.DefaultLogger.ZapLogger(), zap.DebugLevel)
router.SetDebugLogger(log)
@@ -103,13 +106,13 @@ func Run() {
tts.DefaultTTS = tts.New(ctx, config.C.Aliyun)
// 构建继电器对象
//r, err := relay.New(config.C.Relay, func(msg string) {
// logger.Infoln("串口返回: ", msg)
//})
//if err != nil {
// logger.Panicln("串口连接异常: ", err)
//}
//defer r.Close()
r, err := relay.New(config.C.Relay, func(msg string) {
logger.Infoln("串口返回: ", msg)
})
if err != nil {
logger.Panicln("串口连接异常: ", err)
}
defer r.Close()
// 构建全局设备变量
device := common.DefaultDevice(ctx, cm, publishTopic)
@@ -133,6 +136,7 @@ func Run() {
router.RegisterHandler(topicPrefix+"wait",
middleware.RunLog(),
middleware.PayloadJSON[schema.WaitModel](),
middleware.Unique(common.GlobalBgStopper),
middleware.EmergencyStop(common.GlobalBgStopper),
routes.WaitAction,
)
@@ -151,13 +155,13 @@ func Run() {
signal.Notify(sig, os.Interrupt, syscall.SIGTERM)
<-sig
fmt.Println("接收到关闭命令 - 正在关闭程序")
logger.Infoln("接收到关闭命令 - 正在关闭程序")
ctx, cancel = context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
if e := cm.Disconnect(ctx); e != nil {
fmt.Printf("断开连接异常: %s\n", e)
logger.Errorln("断开连接异常", e)
}
fmt.Println("关闭完成")
logger.Infoln("关闭完成")
}

View File

@@ -8,16 +8,16 @@ import (
"io"
)
func PlayBgmMP3(r io.ReadCloser, opts ...beep.LoopOption) (*beep.Ctrl, func() error) {
func PlayBgmMP3(r io.ReadCloser, opts ...beep.LoopOption) (*beep.Ctrl, func() error, error) {
streamer, format, err := mp3.Decode(r)
if err != nil {
return nil, func() error { return nil }
return nil, func() error { return nil }, err
}
loop2, err := beep.Loop2(streamer, opts...)
if err != nil {
logger.Infoln("循环播放异常: ", err)
return nil, streamer.Close
return nil, streamer.Close, err
}
s := beep.Resample(4, format.SampleRate, DefaultSampleRate, loop2)
@@ -27,5 +27,5 @@ func PlayBgmMP3(r io.ReadCloser, opts ...beep.LoopOption) (*beep.Ctrl, func() er
streamer.Close()
})))
return ctrl, streamer.Close
return ctrl, streamer.Close, nil
}

View File

@@ -18,10 +18,16 @@ func NewLogger() *Logger {
}
}
// ZapLogger 返回 zap 原始的 zap.Logger
func (l *Logger) ZapLogger() *zap.Logger {
return l.zl
}
// Sync 刷新所有缓冲的日志条目
func (l *Logger) Sync() error {
return l.zs.Sync()
}
var DefaultLogger = NewLogger()
// Debug logs the provided arguments at [DebugLevel].

View File

@@ -49,7 +49,7 @@ func (tts *AliTTS) Sound(text string) {
if err == nil && buf != nil {
audio.PlayWav(tts.ctx, buf)
} else {
logger.Panicln("AliTTS 请求异常: ", err)
logger.Errorln("AliTTS 请求异常: ", err)
}
}

View File

@@ -2,6 +2,7 @@ package utils
import (
"bytes"
"fmt"
"game-driver/pkg/logger"
"io"
"net/http"
@@ -48,21 +49,20 @@ func get(u string) io.ReadCloser {
}
// LinkAudio 链接音频,解析链接,直接提取为数据流
func LinkAudio(link string) (bgm io.ReadCloser) {
func LinkAudio(link string) (bgm io.ReadCloser, err error) {
if link == "" {
return nil
return
}
u, err := url.Parse(link)
if err != nil {
logger.Infoln("音频 URL 解析错误: ", err)
err = fmt.Errorf("URL 解析错误: %v", err)
} else {
if u.Scheme == "file" {
bgm = open(link)
} else if u.Scheme == "http" || u.Scheme == "https" {
bgm = get(link)
} else {
logger.Infof("不支持的音频文件协议: %v\n", u.String())
return
err = fmt.Errorf("不支持的链接协议: %v", u.String())
}
bgm = toSeeker(bgm)
}

View File

@@ -1,7 +1,7 @@
package utils
import (
"game-driver/pkg/logger"
"fmt"
"io"
"net/http"
"net/url"
@@ -11,13 +11,13 @@ import (
)
// LinkVideo 链接视频,解析链接,网络文件会下载到临时目录并返回本地路径
func LinkVideo(link string) (local string) {
func LinkVideo(link string) (local string, err error) {
if link == "" {
return
}
u, err := url.Parse(link)
if err != nil {
logger.Infoln("音频 URL 解析错误: ", err)
err = fmt.Errorf("URL 解析错误: %v", err)
} else {
if u.Scheme == "file" {
local, _ = strings.CutPrefix(link, "file://")
@@ -26,13 +26,12 @@ func LinkVideo(link string) (local string) {
tmpLocal := path.Join(os.TempDir(), path.Base(p))
err = Download(link, tmpLocal)
if err != nil {
logger.Infoln("音频文件下载失败: ", err)
err = fmt.Errorf("链接文件获取失败: %v", err)
return
}
local = tmpLocal
} else {
logger.Infof("不支持的视频链接协议: %v\n", u.String())
return
err = fmt.Errorf("不支持的链接协议: %v", u.String())
}
}
return

View File

@@ -25,8 +25,8 @@ func Play(ctx context.Context, file string) error {
a := make(chan struct{})
defer close(a)
wait.Add(1)
go func() {
wait.Add(1)
defer wait.Done()
for {
select {

View File

@@ -149,37 +149,3 @@ Payload:
```
> 同一个类型的待机任务只能有一个,当有新的任务到达时会覆盖之前的任务
## 说明
1. linux 下播放音频
```bash
sudo apt install libasound2-dev alsa-utils
```
2. linux 下播放视频
```bash
sudo apt install ffmpeg
```
驱动安装
```bash
libdirectfb-dev
```
3. 当前用户加入播放音频与视频的组中
```bash
sudo usermod -aG audio,video $USER
```
### 关闭屏幕帧缓冲
```bash
# 关闭帧缓冲设备
echo 1 | sudo tee /sys/class/graphics/fb0/blank
# 重新打开帧缓冲设备
echo 0 | sudo tee /sys/class/graphics/fb0/blank
```
### 播放视频
```bash
ffplay -autoexit -fs -i video.mp4
```

32
todo.md Normal file
View File

@@ -0,0 +1,32 @@
## 技术点记录
1. linux 下播放音频
```bash
sudo apt install libasound2-dev alsa-utils
```
2. linux 下播放视频
```bash
sudo apt install ffmpeg
```
驱动安装
```bash
libdirectfb-dev
```
3. 当前用户加入播放音频与视频的组中
```bash
sudo usermod -aG audio,video $USER
```
### 关闭屏幕帧缓冲
```bash
# 关闭帧缓冲设备
echo 1 | sudo tee /sys/class/graphics/fb0/blank
# 重新打开帧缓冲设备
echo 0 | sudo tee /sys/class/graphics/fb0/blank
```
### 播放视频
```bash
ffplay -autoexit -fs -i video.mp4
```