基本逻辑完成

This commit is contained in:
2024-11-01 17:40:34 +08:00
commit f9b9beea4b
40 changed files with 1869 additions and 0 deletions

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package middleware
import (
"bytes"
"game-driver/internal/schema"
"game-driver/leaf"
"game-driver/pkg/audio"
"io"
"log"
"net/http"
"net/url"
"os"
"strings"
)
func open(u string) io.ReadCloser {
p, _ := strings.CutPrefix(u, "file://")
f, e := os.Open(p)
if e != nil {
log.Printf("BGM 文件 [%v] 打开错误: %v\n", u, e)
return nil
}
return f
}
func get(u string) io.ReadCloser {
resp, e := http.Get(u)
if e != nil {
log.Printf("BGM 文件 [%v] 下载失败: %v\n", u, e)
return nil
}
return resp.Body
}
func toBuffer(b io.ReadCloser) io.ReadCloser {
data := &bytes.Buffer{}
_, _ = data.ReadFrom(b)
defer b.Close()
return io.NopCloser(data)
}
func PlayBgm() leaf.HandlerFunc {
return func(c *leaf.Context) {
pm := leaf.Value[*schema.PlayModal](c, PayloadJSONKey)
u, err := url.Parse(pm.BGM)
if err != nil {
log.Println("BGM URL 解析错误: ", err)
} else {
var bgm io.ReadCloser
if u.Scheme == "file" {
bgm = open(u.String())
} else if u.Scheme == "http" || u.Scheme == "https" {
bgm = get(u.String())
} else {
log.Printf("不支持的BGM文件协议: %v\n", u.String())
}
// 获取到了资源进行播放
if bgm != nil {
go audio.PlayMP3(c, toBuffer(bgm))
}
}
c.Next()
}
}

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package middleware
import (
"game-driver/internal/common"
"game-driver/leaf"
)
// DeviceLock 设备锁中间件
func DeviceLock(d *common.Device) leaf.HandlerFunc {
return func(c *leaf.Context) {
d.Lock()
defer d.Unlock()
c.Next()
}
}

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package middleware
import (
"encoding/json"
"game-driver/internal/schema"
"game-driver/leaf"
"log"
)
type JSONKey string
const PayloadJSONKey JSONKey = "payload_json"
// PayloadJSON 解析报文
func PayloadJSON() leaf.HandlerFunc {
return func(c *leaf.Context) {
pm := &schema.PlayModal{}
err := json.Unmarshal(c.Payload, pm)
if err != nil {
log.Panicf("报文解析错误: %v\n", err)
}
leaf.WithValue[*schema.PlayModal](c, PayloadJSONKey, pm)
c.Next()
}
}

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package middleware
import (
"game-driver/internal/schema"
"game-driver/leaf"
"game-driver/pkg/relay"
)
// RelayMaster 继电器中间件
func RelayMaster(r *relay.Device) leaf.HandlerFunc {
return func(c *leaf.Context) {
pm := leaf.Value[*schema.PlayModal](c, PayloadJSONKey)
if r != nil && pm.Power {
r.On(1)
defer r.Off(1)
}
c.Next()
}
}

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package middleware
import (
"game-driver/internal/schema"
"game-driver/leaf"
"game-driver/pkg/tts"
)
// SoundStart 开始词播报
func SoundStart(t *tts.AliTTS) leaf.HandlerFunc {
return func(c *leaf.Context) {
pm := leaf.Value[*schema.PlayModal](c, PayloadJSONKey)
t.Sound(pm.TTS.Start)
defer func() {
switch leaf.Value[leaf.EndType](c, leaf.EndKey) {
case leaf.EndTimer:
t.Sound(pm.TTS.End)
case leaf.EndStop:
t.Sound(pm.TTS.Stop)
}
}()
c.Next()
}
}

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package middleware
import (
"game-driver/internal/common"
"game-driver/leaf"
)
// EmergencyStop 紧急停止中间件
func EmergencyStop() leaf.HandlerFunc {
return func(c *leaf.Context) {
cancel := leaf.WithCancel(c)
defer common.GlobalStopper.Reset()
// 结束信号通道
a := make(chan struct{})
// 发送结束信号
defer close(a)
go func() {
select {
case <-a:
case <-common.GlobalStopper.Done():
{
cancel()
leaf.WithValue[leaf.EndType](c, leaf.EndKey, leaf.EndStop)
}
}
}()
c.Next()
}
}

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package middleware
import (
"game-driver/internal/schema"
"game-driver/leaf"
"game-driver/pkg/tts"
"sync"
"time"
)
// TimerAction 定时器中间件,用于定时触发屏幕打印和语音播报。 t 是语音播报实例
func TimerAction(t *tts.AliTTS, maxTimeout int) leaf.HandlerFunc {
return func(c *leaf.Context) {
pm := leaf.Value[*schema.PlayModal](c, PayloadJSONKey)
// 构建打印和语音播报的时间映射
printMap := make(map[int]schema.PrintModal, len(pm.Print))
for _, p := range pm.Print {
printMap[p.Time] = p
}
ttsMap := make(map[int]schema.TTSTimer, len(pm.TTS.Timer))
for _, t := range pm.TTS.Timer {
ttsMap[t.Time] = t
}
// 定时器
var timer *time.Timer
if pm.Timeout != 0 {
timer = time.NewTimer(time.Second * time.Duration(pm.Timeout))
} else {
timer = time.NewTimer(time.Second * time.Duration(maxTimeout))
}
defer timer.Stop()
// 等待组
var wait sync.WaitGroup
defer wait.Wait()
// 结束信号通道
a := make(chan struct{})
// 发送结束信号
defer close(a)
cancel := leaf.WithCancel(c)
go func() {
start := time.Now()
// 等待结束
wait.Add(1)
defer wait.Done()
// 定时器
ticker := time.NewTicker(time.Second)
defer ticker.Stop()
// 结束标志
for over := false; !over; {
select {
case <-a:
over = true
case <-timer.C: // 定时器结束
{
cancel()
over = true
leaf.WithValue[leaf.EndType](c, leaf.EndKey, leaf.EndTimer)
}
case m := <-ticker.C:
{
s := int(m.Sub(start).Seconds())
if _, ok := printMap[s]; ok {
//TODO: 屏幕打印
}
if to, ok := ttsMap[s]; ok {
t.Sound(to.Value)
}
}
}
}
}()
c.Next()
}
}