Files
game-driver/internal/routes/play/laser.go
2025-03-12 19:13:35 +08:00

46 lines
969 B
Go

package play
import (
"game-driver/config/game"
"game-driver/internal/middleware"
"game-driver/internal/schema"
"game-driver/leaf"
"game-driver/pkg/oscx"
"go.uber.org/zap"
"time"
)
func LaserShow(c *leaf.Context) {
cfg := (game.C).(game.LaserConfig)
payload := leaf.Value[*schema.PlayModal](c, middleware.PayloadJSONKey)
if data, ok := payload.Game["osc"].(string); ok {
zap.S().Infoln("开始播放激光秀:", data)
o := oscx.New(cfg.Host, cfg.Port)
err := o.EnableLaserOutput()
if err != nil {
zap.S().Warnln("激光打开异常:", err)
return
} else {
defer zap.S().Infoln("激光秀播放结束:", data)
defer o.DisableLaserOutput()
err = o.StartCue(data)
if err != nil {
zap.S().Warnln("播放激光节目异常:", err)
return
}
}
}
if w, ok := payload.Game["wait"]; ok {
if v, ok := w.(float64); ok {
select {
case <-c.Done():
case <-time.After(time.Duration(v) * time.Second):
}
}
}
}