All checks were successful
ci/woodpecker/tag/woodpecker Pipeline was successful
- 调整中间件执行顺序:将 TimeoutOver 移至 SoundStart 之前,确保超时检查在音频播放前生效 - 简化 BGM 停止逻辑:移除 select 语句中的多余花括号 - 修正导入顺序:将 sync 标准库导入置于第三方库之前 Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
61 lines
1.1 KiB
Go
61 lines
1.1 KiB
Go
package middleware
|
|
|
|
import (
|
|
"game-driver/internal/schema"
|
|
"game-driver/leaf"
|
|
"game-driver/pkg/audio"
|
|
"game-driver/pkg/utils"
|
|
"sync"
|
|
|
|
"github.com/gopxl/beep/v2/speaker"
|
|
"go.uber.org/zap"
|
|
)
|
|
|
|
// PlayBgm 播放背景音乐
|
|
func PlayBgm() leaf.HandlerFunc {
|
|
return func(c *leaf.Context) {
|
|
pm := leaf.Value[*schema.PlayModal](c, PayloadJSONKey)
|
|
|
|
bgm, err := utils.LinkAudio(pm.BGM)
|
|
if err != nil {
|
|
zap.S().Errorln("背景音乐数据解析异常:", err)
|
|
}
|
|
if bgm != nil {
|
|
zap.S().Infoln("背景音乐解析成功")
|
|
// 等待组
|
|
var wait sync.WaitGroup
|
|
defer wait.Wait()
|
|
|
|
// 结束信号通道
|
|
a := make(chan struct{})
|
|
// 发送结束信号
|
|
defer close(a)
|
|
|
|
wait.Add(1)
|
|
go func() {
|
|
defer wait.Done()
|
|
|
|
zap.S().Infoln("开始播放背景音乐")
|
|
defer zap.S().Infoln("结束背景音乐播放")
|
|
|
|
ctrl, closer, e := audio.PlayBgmMP3(bgm)
|
|
defer closer()
|
|
if e != nil {
|
|
zap.S().Errorln("播放背景音乐异常:", e)
|
|
return
|
|
}
|
|
|
|
<-a
|
|
|
|
speaker.Lock()
|
|
ctrl.Streamer = nil
|
|
speaker.Unlock()
|
|
}()
|
|
} else {
|
|
zap.S().Infoln("未解析到背景音乐")
|
|
}
|
|
|
|
c.Next()
|
|
}
|
|
}
|