Files
game-driver/cmd/root.go
2025-02-27 13:53:15 +08:00

81 lines
2.1 KiB
Go

/*
Copyright © 2024 慕枫Go <mapleafgo@163.com>
*/
package cmd
import (
"errors"
"game-driver/config"
"game-driver/config/game"
"game-driver/internal"
"io/fs"
"log"
"os"
"github.com/spf13/cobra"
"github.com/spf13/viper"
)
var cfgFile string
// rootCmd represents the base command when called without any subcommands
var rootCmd = &cobra.Command{
Use: "game-driver",
Version: "1.0.0",
Short: "A brief description of your application",
Long: `A longer description that spans multiple lines and likely contains
examples and usage of using your application. For example:
Cobra is a CLI library for Go that empowers applications.
This application is a tool to generate the needed files
to quickly create a Cobra application.`,
// Uncomment the following line if your bare application
// has an action associated with it:
Run: func(cmd *cobra.Command, args []string) {
internal.Run()
},
}
// Execute adds all child commands to the root command and sets flags appropriately.
// This is called by main.main(). It only needs to happen once to the rootCmd.
func Execute() {
err := rootCmd.Execute()
if err != nil {
os.Exit(1)
}
}
func init() {
cobra.OnInitialize(initConfig)
rootCmd.PersistentFlags().StringVarP(&cfgFile, "config", "c", "config.yml", "默认当前目录下的 config.yml")
}
// initConfig reads in config file and ENV variables if set.
func initConfig() {
viper.SetConfigFile(cfgFile)
viper.AutomaticEnv() // read in environment variables that match
// If a config file is found, read it in.
if err := viper.ReadInConfig(); err == nil {
log.Printf("Using config file: %s", viper.ConfigFileUsed())
} else if errors.Is(err, fs.ErrNotExist) {
log.Printf("无法找到主配置文件: %s", viper.ConfigFileUsed())
os.Exit(1)
} else {
log.Panicln("read config file error: ", err)
}
err := viper.Unmarshal(&config.C)
if err != nil {
log.Panicln("unmarshal config failed: ", err)
}
// 初始化游戏节点配置
game.G = game.NewConfig(config.C.Point)
if game.G != nil { // 如果需要游戏配置
err = viper.UnmarshalKey("game", &game.G)
if err != nil {
log.Panicln("unmarshal game config failed: ", err)
}
}
}