Files
game-driver/internal/server.go
2024-11-01 17:40:34 +08:00

153 lines
4.1 KiB
Go

package internal
import (
"context"
"fmt"
"game-driver/config"
"game-driver/internal/common"
"game-driver/internal/middleware"
"game-driver/internal/routes"
"game-driver/leaf"
"game-driver/pkg/tts"
"github.com/eclipse/paho.golang/autopaho"
"github.com/eclipse/paho.golang/paho"
"log"
"net/url"
"os"
"os/signal"
"syscall"
"time"
)
func buildMqtt(c config.MqttConfig, r *leaf.Engine, subTopics ...string) autopaho.ClientConfig {
u, err := url.Parse(c.Url)
if err != nil {
log.Panicln("mqtt url parse error: ", err)
}
subscriptions := make([]paho.SubscribeOptions, 0)
for _, topic := range subTopics {
subscriptions = append(subscriptions, paho.SubscribeOptions{Topic: topic, QoS: 0})
}
mqttConfig := autopaho.ClientConfig{
ServerUrls: []*url.URL{u},
KeepAlive: 20,
CleanStartOnInitialConnection: false,
SessionExpiryInterval: 60,
OnConnectionUp: func(cm *autopaho.ConnectionManager, connAck *paho.Connack) {
log.Println("mqtt connection up")
if _, err := cm.Subscribe(context.Background(), &paho.Subscribe{
Subscriptions: subscriptions,
}); err != nil {
log.Printf("failed to subscribe (%s). This is likely to mean no messages will be received.", err)
return
}
log.Println("mqtt subscription made")
},
OnConnectError: func(err error) {
log.Printf("error whilst attempting connection: %s\n", err)
},
ClientConfig: paho.ClientConfig{
ClientID: "TestSubscriber",
OnPublishReceived: []func(paho.PublishReceived) (bool, error){
func(pr paho.PublishReceived) (bool, error) {
r.Route(pr.Packet.Packet())
return true, nil
},
},
OnClientError: func(err error) { fmt.Printf("client error: %s\n", err) },
OnServerDisconnect: func(d *paho.Disconnect) {
if d.Properties != nil {
fmt.Printf("server requested disconnect: %s\n", d.Properties.ReasonString)
} else {
fmt.Printf("server requested disconnect; reason code: %d\n", d.ReasonCode)
}
},
},
}
return mqttConfig
}
func Run() {
topicPrefix := fmt.Sprintf("server/%s/%v/", config.C.Location, config.C.Point)
publishTopic := fmt.Sprintf("device/%s/%v/status", config.C.Location, config.C.Point)
log.Println("topicPrefix: ", topicPrefix)
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
router := leaf.Default(ctx)
router.DefaultHandler(func(c *leaf.Context) {
log.Println("接收到未处理消息: " + string(c.Payload))
})
// 构建 MQTT 连接
mqttBuild := buildMqtt(config.C.Mqtt, router, topicPrefix+"#")
// 连接 MQTT
cm, err := autopaho.NewConnection(ctx, mqttBuild)
if err != nil {
log.Panicln("连接 MQTT 异常: ", err)
}
// 构建语音合成对象
t := tts.New(ctx, config.C.Aliyun)
// 构建继电器对象
//r, err := relay.New(config.C.Relay, func(msg string) {
// log.Println("串口返回: ", msg)
//})
//if err != nil {
// log.Panicln("串口连接异常: ", err)
//}
//defer r.Close()
// 构建全局设备变量
device := common.DefaultDevice(ctx, cm, publishTopic)
// 设备状态变化
device.OnChange = func() { device.PublishStatus() }
// 处理启动报文
router.RegisterHandler(topicPrefix+"play",
middleware.PayloadJSON(),
middleware.DeviceLock(device),
middleware.EmergencyStop(),
middleware.SoundStart(t),
middleware.RelayMaster(nil),
middleware.TimerAction(t, config.C.Game.MaxTimeout),
middleware.PlayBgm(),
func(c *leaf.Context) {
log.Println("接收到启动消息: ", string(c.Payload))
select {
case <-c.Done():
log.Println("程序已关闭")
case <-time.After(10 * time.Second):
log.Println("10s 结束")
}
},
)
// 处理指令
router.RegisterHandler(topicPrefix+"command", routes.Command(device))
// 启动完成发送一次设备状态
device.PublishStatus()
sig := make(chan os.Signal, 1)
signal.Notify(sig, os.Interrupt, syscall.SIGTERM)
<-sig
fmt.Println("接收到关闭命令 - 正在关闭程序")
ctx, cancel = context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
if err := cm.Disconnect(ctx); err != nil {
fmt.Printf("断开连接异常: %s\n", err)
}
fmt.Println("关闭完成")
}